Environment Art
Unreal Engine 5 (WiP)
As someone who enjoys and gets intrigued by cyberpunk/dystopian styled art, I wanted to create an alleyway based on this theme.
I used Google Gemini AI to generate some reference images to help me picture what the scene would look like
I used Google Gemini AI to generate some reference images to help me picture what the scene would look like
Since this is an alleyway, the perspective would put a big emphasis on the detailing in the walls and the roads. I decided to start by modelling out one of the walls in blender, UV unwrapping it and texturing it in Quixel Mixer. With the help of some textures, decals and displacement maps, I was able to make a pretty bland looking wall, feel like it was part of a worn down alleyway.
This was then imported into Unreal Engine 5, where I created the scene by setting the camera to provide a good perspective of the alley, and populating the scene with some assets. To add to the moody feeling of a cyberpunk alleyway, i made sure to dim the directional lights and place in some neon lights and used volumetric fog to highlight them more